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Reviews
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GameSpy: 5 / 5
"Mythic's MMO take on the Warhammer universe hits the ground running with an exceptional game built around social bonding and the joys of killing your friends."

"There are individual elements of Warhammer Online that merit praise, but the game's greatest achievement is actually the integration of its PvP, RvR and PvE experiences into a consistent whole."

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G4 X-Play: 5 / 5
"...WAR is the MMO place to be, so roll yourself a char and bring on da WAAAGH!!"

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Game Focus: 9.4 / 10
"For MMORPG fans and RPG fans this is also a must buy, for the simple reason it has many of the strengths of games like World of Warcraft and Everquest 2, but has also taken from its spiritual successor Dark Age of Camelot (best PvP Fantasy MMO of all time) to create a wonderful gaming experience for the PvP/RvR and the PvE Player."

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Cheat Code Central: 4.7 / 5
"If MMOs are what you enjoy, Warhammer Online is one of the best on the market."

"Warhammer Online's PvP elements are a definite ray of Elven sunshine."

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GameShark: A-
"...just two weeks out, it has already set the new standard for questing with Public Quests, the Tome of Knowledge, and near-complete lack of grinding."

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Game Revolution: A-
"The way you have balanced the factions against one another, with classes effectively mirrored (albeit with some pleasant tweaks to reflect the character of the faction), operates more smoothly than I had expected. Indeed, the PvP experience exceeds that of any MMO I have yet to play."

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PC Zone: 9.2 / 10
"It's weird to say it, but until you play Warhammer Online and take part in the war itself - taking battlefield objectives, winning scenarios, and fighting in glorious public quests - you'll look back on how much time you spent soloing in WOW and sob."

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Gamers' Temple: 92
"I am sitting down to write this review of Warhammer Online knowing fulll well that I will keep playing the game once this review is completed. In fact, I'd much rather be playing the game right now than doing this."

"Warhammer Online is the first MMORPG that's been able to cut into my time with World of Warcraft, which is no small accomplishment."

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IGN: 9.0
"It's an impressive beast. Not only is it one of the smoothest and most effortless MMO launches to date, but it's a game that displays careful thought in almost every aspect."

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Wired: 9 / 10
"Warhammer Online: Age of Reckoning delivers on its promises in a way that other World of Warcraft competitors don't."

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MEGamers: 9 / 10
"So if you prefer PvP more over PvE, then there is every reason to be interested in Mythic's latest foray into MMORPG world with Warhammer Online: Age of Reckoning, where WAR is everywhere."

"Whether doing public quests or queuing for scenarios, there will always be a battle going around for you to join and be part of."

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Game Chronicles: 9 / 10
"If you're looking for a new MMOG, or simply want to try an online role-playing game for the first time, you won't be disappointed in joining the defenders of Order or the marauders of Destruction. Now, if you'll excuse me, I have a keep to capture."

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Ace Gamez: 9 / 10
"It's around Rank 10 when it hits you; stop for just a moment to pan and zoom your experience, viewing it as one sumptuous whole, and WAR's genius really hits home."

"... the multitude of things to do with absolutely zero downtime or grind, coupled with the game's willingness to reward you for your efforts, all stacks up and just shouts 'play me'."

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GamingTrend: 89%
"Anyone tired of the WoW juggernaut or who wants something else to try are doing themselves a disservice by not giving Warhammer a try."

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GameZone: 8.8 / 10
"WAR is a very good game. Sure, there are elements that EA/Mythic borrowed from its own Dark Age of Camelot, but even those elements have been tweaked and improved."

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PC Gamer UK: 8.8 / 10
"The high-level keep and city sieges could well be the most spectacular fights any fantasy MMO has ever offered... "

"WAR's real adventures come from personal narratives, not from its pre-generated world or narratives. An intense duel with an enemy player or a push-'n'-pull siege that lasts long into the night - the stuff you'll relate with friends after a long session."

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AtomicGamer: 88%
"This game is just as accessible as WoW - if not more, now that millions of players know how to play a game like this - and really runs off in its own direction."

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Gaming Target: 8.8 / 10
"Mythic Entertainment may have created the best MMORPG based on an outside property. The universe of Warhammer fits perfectly into a game of this nature, and was implemented by the folks at Mythic with precision and dedication."

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Jolt Online Gaming: 8.7
"... it's a game that will appeal to WoW players and it's a game that will challenge WoW players to ask tough questions about whether or not Azeroth is the place for them."

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GamersHell: 8.5 / 10
"Overall, Warhammer Online: Age of Reckoning is a well balanced and fun MMO, that has had one of the smoothest launches to date."

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GamePlayer: 8.5 / 10
"With visceral RvR combat, a huge selection of races and classes, and some truly humorous quest dialogue (go Greenskins to see what we mean), it's a great time to jump into Warhammer Online. WAAAGH!"

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GameSpot: 8.5 / 10
"Few persistent world, online role-playing game have focused so much on player-versus-player combat or done it this well."

"... Warhammer Online grabs the tuskgor by the horns, delivering the finest PVP content seen in a traditional persistent world RPG."

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Eurogamer: 8/10
"It's probably fair to say that there isn't a single massively multiplayer game out there that's better at throwing players together than WAR."

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Gameplanet: 8/10
"PvP combat was a lot of fun, and we were happy to see that renown points were awarded for doing damage and for healing."

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The Armchair Empire: 8/10
"As a Warhammer table top player, all I can say is this game has been a long time in coming. If you are tired of the PvE grind in WoW or simply prefer a more tactically oriented PvP game, I heartily recommend WAR."

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PALGN: 8/10
"When WAR is firing on all cylinders, there are few MMOs that can match its accessible, exciting gameplay."

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Game Informer: 8/10
"Keep sieges and battles for control of objectives in non-instanced combat is an absolute riot when the factions are evenly represented"

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