Posted by Kai Schober | 2012 Feb 29 18:57 -0500 GMT
We have temporarily disabled the RP Relic Bonus rewards due to an error in how the bonus is calculated.
The RP Relic Bonus rewards will be reinstated with version 1.4.5a, when calculation fixes, and other enhancements, go live.Hot Fix - 02/29
Posted by Kai Schober | 2012 Feb 06 14:47 -0500 GMT
To address an issue with the way players get to contested cities the following fix was applied:
While the Cities are contested, there is now a Portal available to teleport players closer to the city and a return-trip Portal to teleport players back. These are located in the Fortress zones, near the spawn location of the attacking Realm’s siege equipment. The return-trip Portal is near the gates and both portals will disappear when the City is no longer contested.
Posted by Kai Schober | 2012 Feb 01 19:42 -0500 GMT
As part of the introduction of Fortresses, we introduced a mechanic to allow City Queuing via the scenario UI element. Unfortunately, this has led to some issues with the City invasion instances within the Live environment that were not discovered previously. Because of this, we need to remove this functionality, at least for the moment to ensure that players can queue and enjoy the City Instances properly.
This will mean players will need to enter the city via the doors to the city as they did previously.
Posted by Kai Schober | 2012 Feb 01 19:33 -0500 GMT
We have applied the following hot fixes to all servers:
Fixed an issue where the new queue for city scenario function was allowing people to enter after the contested state. Players will now only be able to queue if the city is in a contested state and not during the rebuilding or transition states.
Fixed an issue where relics didn't broadcast when they moved across zones.
Posted by Kai Schober | 2011 Sep 16 15:20 -0400 GMT
Update 3:40pm EDT: The fix is now live.
We are about to apply the following hot fix to all servers. Please be aware that the location of the foreman is about to change in T3 and T4 - this might effect ongoing sieges. We'll update the Herald when the update is live.