So I click to attack? Who should I click? This one is blinking red. Does that mean I should attack it? How do I use this piece of artillery? Am I supposed to click that too? Won’t I swing my sword at it if I click it? I don’t want to swing my sword at a piece of artillery. It might break, right? Are the short, stout people on my side?
These are some of the questions that a player new to MMOs might have the first time they play Warhammer Online. As developers who are also avid gamers it can sometimes be quite the challenge to take a step back from your own experiences and put yourself in the shoes of someone logging into an MMO for the first time. However, it is a necessary exercise when approaching the design of the starting player experience.
2006 Aug 27 21:38 GMT